Your speed in meters/second
Your energy ( 0->100 )
Your health ( 0->100 )
The ammo count for your currently selected weapon
The distance to your current waypoint
Set to the current message type when onClientMessage is called. 0/1 = Server Red / White, 2 = Global, 3 = Teamchat, 4 = Command Status
Enables or disables the hudbot terrain mip-map generation. Disabling this will cause custom hudbot terrains to stop working, but will allow for custom non-hudbot terrains to work again. Your command map will still be black with custom non-hudbot terrains, and isn't that useful when you aren't cheating!
Controls terrain detail level, lower is better. A low ScreenSize will minimize terrain warping at the cost of higher cpu usage
Setting this to true will cause HudBot to color every texture it can replace white (regardless of whether a custom user texture is present)
Terrain textures will be colored by Mip level
After changing this variable, you will need to force Tribes to reload it's graphics to OpenGL. This may be done by hitting Escape twice (going to the options screen/back)
Setting this to false will turn off rendering your weapon in first/third person mode. Useful for getting a little extra screen space.
Controls how wide (in pixels) the RadarHUD is.
Controls how zoomed OUT the RadarHUD is. The higher the numbers, the further zoomed OUT the radar is.
Set this to false to force the RadarHUD to render as a square (no circle stencil)
Adjusts the RadarHUD alpha.
The speed at which the sky rotates. Will probably make you ill if you use it.
Forces Tribes to use Trilinear filtering on all MipMapped textures. The ceiling in the entryway on the Stonehenge base is a good place to notice the Bilinear filtering artifacts that Trilinear fixes.
After changing this variable, hit ESC twice (aka go to the options screen and back) to force Tribes to reload textures
Enables HappyJump, the built in ski script, to be bound to "Turn Left". When true, you can bind your jump key to "Turn Left" and use it instead of a ski script.
Setting $MouseEnable to TRUE will enable Hudbot's mouse callbacks. These provide the position of the mouse cursor and the state of the mouse buttons when the GUI mouse is activated.
Callbacks activated:
onLocalSound is similar to onClientMessage, except for local sounds. %cl is the client id and %sfx is the name of the .wav that will be played. If you return anything other than "True" or a non-zero value, the sound will be muted.
See the ScriptGL Documentation.