How to Create a Skin Volume
---------------------------

  In order for your skins to work properly, you'll need
to wrap them in a volume.  This should also make it
more convenient for you to distribute your Tribes's set
of skins (larmor, marmor, harmor, lfemale, mfemale).  To
do so, simply decide on a name for your skin volume, for
instance DCoreSkins.vol.  (replace DCoreSkins with some
suitable name for your Tribe.)  Then, simply run:

vt -sp DCoreSkins.vol <skinBitmapName>

for each of the skins you want included in the volume.
Vt will print something like the following: 

Added: dcore.lfemale.bmp 65604 bytes@ 100%(Phx)

for each skin.  Once you have all the skins in the volume,
it's a good idea to double check that they all packed safely,
simply execute:

vt DCoreSkins.vol

which will print a list of the files in the volume.  Once
you're sure all the skins are properly included, just put
the completed volume in the base\skins directory, and you're
all set!

  You should make sure to start fresh every time you need
to create the skins volume.  That is, delete the old
volume before trying to add new files to it.  If you don't,
you can wind up with "holes" in the volume, which will
make it larger than necessary.
