// EvTribes version 1.4
// woah - nice changes.  Incorporated a complete support system mainly for peeps to be able to
// easily port stuff to my pack.  You can set your keybinds and prefs inside Tribes in the
// options gui.  Also, ive brought in a couple of new guis.  The joingame, connectToServer, and
// score guis are straight ripped from NewInterface with little or no modifications.  Guis have
// nothing to do with speed, so enjoy user-friendliness.

// Support Scripts
events.cs		// Latest events
active.cs		// Used for zAdmin servers to cut down on script overhead
schedule.cs		// Advanced scheduling by Writer
string.cs		// Advanced string functions from Zear
screen.cs		// Screen resolution checking
killtracking.cs		// Tracks all kills.  Only used if not on zAdmin server

// Scripts
peeps.cs		// Shows team sizes and players in a popup hud
ski.cs			// Standard skiing script
connect.cs		// Make a manual connection to a server
spew.cs			// Spew stuff from inventory stations
mag.cs			// Drop a mine and nade on keypress - SixScripts
topprint.cs		// Top print all messages - Vektor
sellall.cs		// Sell all stuff to remote invy then suicide - z0dd
demo.cs			// Demo drop.  I added auto naming - MrPoop
repairs.cs		// Team announce repairs
flaghud.cs		// Hud displaying flag status for both teams (utilizes zAdmin; does not autoposition, set coord in flaghud.cs)
itemhud.cs		// Hud displaying item count (docks to flaghud)
ammohud.cs		// Hud displaying ammo for mounted weapon (auto positions itself based on screen res)
packhud.cs		// Hud displaying mounted pack (docks to flaghud)
clockhud.cs		// Transparent clock hud (auto positions itself based on screen res)
killshow.cs		// Popup hud displaying killer, victim, and weapon (utilizes zAdmin)
flagtarget.cs		// Auto target friendly or enemy capper
chunk.cs		// The longer you hold a key, the more you chunk
repdrop.cs		// Drops two repair packs when leaving inventory station
favs.cs			// 10 loadout fast favs script (utilizes zAdmin)
fov.cs			// Cycle through 7 in-game
retcomp.cs		// Docks a compass arrow to your reticle
thirdperson.cs		// Goes to 3rd person at inventory stations
retry.cs		// Automatically tries to rejoin full servers
jumpjet.cs		// Auto jumps before you jet
fire.cs			// Needed for reverse sniper - fires your sniper rifle on button release
nrgdisplay.cs		// Displays energy of remote inventory stations
