Details Type: Capture the Flag Mission Type: Capture the Flag Planet: Septa Scarabae IV½ Weather: Clear Time of Day: Morning # of Teams: 2
Briefing: The <vServer->teamName0> and <vServer->teamName1> are playing sick twisted version of Capture the Flag on the Septa Scarabrae IV½, a smaller planet orbiting the Legendary Septa Scarabrae IV. The match consits of the normal base vs. base Capture the Flag with a penitentiary in between. Whoever has control of the penitentiary will have access to the outside! Yet there is another part to the penitentiay. The cement structure below the floating penitentiary has an access control switch that lets your team use the various stations on the structure. So if you die and your team does not have access to the prison, you are stuck until you blast your way out. Plasma is the weapon of choice for former prisoners. But any weapon will do. Each section of the penitentiary is worth a point for the game. Only eight points to win. So controling the access switches will help you win the game early!
Designed by: bosshog
Contact: cline.mediaone.net via email, and 23288753 via ICQ.
Special Thanks: To everyone that helped make this great game. To everyone who helped me learn to make maps. To everyone that spread my maps around the tribes community. And everyone who has ever supported me.