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File - Hamster_Wheel
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Hamster_Wheel

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Type: Capture the Flag
Mission Type: Capture the Flag
Author: Hamster_of_Doom!
Questions, Comments, Pity: rover.peakpeak.com
Map Version: 1.0
Updates: www.peakpeak.com/~rover/hamster
Map Type: Server-Side
Planet: Humundaii IX
System: Humundaii
Gravity: Normal
Weather: Cloudy
Time of Day: Morning
Date: Aug 5th, 4051
Campaign: Altered Perception
# of Captures to Victory: 6
# of Teams: 2
Max # of Players: 16

Briefing: Listen up, soldiers! As you all know, we have been waging a fierce battle the last several years. This battle has extended into a poorly understood system, known to local merchants and vagrants as the Humundaii System. This system consists of sixteen major planetary bodies. Rumors circulate that the Humundaii System was once home to a very powerful race that has long since vanished. Reports claim that the locals fear this place. They tell stories of strange occurrences and 'machines that defy description,' although so far, no one questioned has ever personally encountered any thing to back up these rumors. But now, intelligence claims that these rumors appear to at least be partially true. The recent skirmish with our enemy near Humundaii IX has uncovered a large alien artifact. Some of the soldiers that saw it during that skirmish nicknamed the artifact 'The Hamster Wheel' due to its large, upright, circular shape. Our scientists have reported getting strange readings from it, although they fail to confirm or deny that they are from the artifact, or if the atmosphere of Humundaii IX is causing those readings. If, however, they are true, it could mean that the artifact may hold a secret that would give us -- or our enemy -- an advantage in this war. You soldiers will be dispatched to one of the outposts that were constructed to defend and study this oddity. Unfortunately, even amidst heavy fire, the enemy has constructed a similar outpost. You must capture their flag 6 times to ensure victory for us!

Failure is not an option.

DISMISSED!

Tips:
For a direct assault, get as high on your base as possible. Ski down the inside of the wheel, and hit your booster when you start to loose upward momentum.
The bottom two bases and elevators can be used by either team, and have their own, separate power supplies.
If your base has been raped, look for useful items scattered about the map to help get it back.
All base defenses are powered by that teams two base generators. The ground bunker solar panels control only the elevator and inventory station.

Thanks to:
Shadow of Death and Tedaw for debuting my maps on their server!
Omnipotent & others for their mapping tutorials.
The mapping community at large for inspiration, demonstration, and perspiration.
And of course the team at Dynamix for Tribes!
 
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