This is a conversion pack for Starsiege Tribes. It will put in new models to make your game play look more like Halo.
By: TE-Krogoth
Email: tekrog@gmail.com
IMPORTANT!
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Do NOT change the names of the .bmp files or Tribes will crash when you use the model.
Instructions:
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Move all the .bmp and .dts files into your Base folder. (ie C:\Dynamix\TRIBES\Base)
You will need to rename the .dts files to what you want them to be.
Special Thanks To:
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TE-Noxwizard for palletizing all the skins.
RobinDegen for helping me get 3DS Max 2.5 to work.
SINISTER for finding 3DS Max 2.5.
vOdka and Bovidi for converting the .bmp to .png
Programs Used:
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3DS Max 8
3DS Max 2.5
PhotoShop CS2
3D Ripper DX (used to rip the models from Halo)
NVIDIA .dds Plugin for PhotoShop CS2