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File - SkyJack2
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Last Update May 23, 2009 - 19:40
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SkyJack2

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Type: Capture and Hold
Mission Type: Capture and Hold
Planet: Sarkanus VII
Weather: Hazy
Time of Day: Midday
# of Teams: 2

Briefing: The <vServer->teamName1> are transporting a Floating Base to the planet Sarkanus to help in their battle against the <vServer->teamName0>. Meanwhile the <vServer->teamName0> are attempting to hijack both the Dropship towing the Floating Base and the Floating Base itself. This operation is made even more tricky since the Gyrfalcon and APCs don't work at this altitude. If you fall, the only way back up is on the wings of angels!

Original creator of SkyJack: Warwolf
Map Modification by: Nicodemus - nicodemus.blueyonder.co.uk
Home Page: www.planetstarsiege.com/zhandri

Changes to original: -
1: Bases now appear on command map.
2: The Floating Base's logos will now change when a team takes control.
3: Mission boundaries altered to include only the area surrounding the bases.
4: Players attempting to reach the surface, either on purpose or by accident, will be killed automatically with a 1 point decrease in their personal score - so don't try to reach the ground!
5: Bottom entrance to the Floating Base now has a platform next to it to make it accessible from the outside, there is also a sentinel turret guarding the entrance.
6: Hijacker's Dropship switched for another design - there are now 2 entrances to help fight mortar spamming which could be used to block the Hijacker's in, and it is now possible to repair the plasma turret on the underside of the Dropship from within the Dropship.
 
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