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File - Writer's Support Pack
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Developer "Writer" Lorne Laliberte
Last Update Jun 06, 2009 - 16:18
Version 5.12
Size 88.2KB
Type ZIP
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File Tags writer  support  
Writer's Support Pack for Starsiege Tribes
by Lorne Laliberte,
The Friendly Canadian Writer


The Support Pack
The Support Pack is a collection of scripts I've designed to add useful functions and features to Tribes.

This pack consists of:

support.vol a Tribes "volume" file containing all the support scripts and some bitmaps they need
support.acs.cs a script that mounts the support.vol so the contents are visible to Tribes
support.txt the support pack "readme" text file

The support pack is currently at version 5.12 (February 23, 2001)


Disclaimer
You are free to modify these scripts in any way, but if you make any changes, you MUST send me a copy. Please. And if you come up with something really cool, please share your discoveries and your scripts with the rest of us.

By downloading these scripts, you assume all responsibility for any damages caused, however unlikely they may be.


<B>Installation instructions
1. Download the support pack below
2. Unpack the support.zip file and place the contents in your Tribes\config directory
3. (Optional) Edit the settings at the top of the support.acs.cs file
support.acs.cs will load automatically if you have NewOpts installed, however, NewOpts is not required for my scripts to run
4. If you don't have NewOpts installed, add exec("support.acs.cs"); to your autoexec.cs file
5. If you're running the Presto pack, or if you run into any problems, add exec("writer\\force.cs"); to the VERY LAST line of your autoexec.cs file
6. That's it! The scripts in the support pack can now be included by other scripts as required

So what's in the support pack?
Here is a list of the scripts currently in the support pack:

File: Version: Date: Description:
ascii.cs - 1.1 - April 7, 2000 - Adds ascii() and chr() functions to Tribes
ask.cs - 1.1 - March 29, 2000 - Dialog HUD to get text from a user
bind.cs - 1.3 - October 22, 2000 - Adds a new bind() function to Tribes -- lets you use any key as a modifier and set up modified mouse/joystick binds, also lets scripters know what key combo is bound to a given function
bitmap_strings.cs - 1.2 - December 31, 2000 - Convert text strings to "strings" of bitmaps with transparent backgrounds
do_nothing.cs - 1.2 - April 9, 1999 - Empty function to unbind keys (binding to "" doesn't erase a previous binding)
energy.cs - 1.1 - December 14, 2000 - Adds eventEnergyChange (which triggers every time your armor's energy changes)
event.cs - 2.7 February 16, 2000 - A speed-optimized event-handling system for Tribes
events.cs - 1.6 - February 18, 2001 - A whole bunch of default events for Tribes
flood.cs - 1.3 - December 30, 1999 - Functions to facilitate flood protection
force.cs - 1.1 - May 25, 2000 - Attempts to override old scripts in Presto Pack
include.cs - 1.11 - October 27, 2000 - Adds include() function to Tribes to prevent script reentrance
inventory.cs - 3.4 - February 18, 2001 - Builds tables containing data about items in the game for scripts to use
item_events.cs - 2.13 - February 18, 2001 - Adds a lot of item-based events
ladder.cs - 1.5 - December 14, 2000 - Sets up an if-else-if style ladder to avoid unnecessary message parsing within my scripts
loader.cs - 7.5 - February 18, 2001 - Loads any feature scripts found in the config\writer directory
loadout.cs - 1.1 - February 18, 2001 - Adds functions to determine what items you're currently carrying
menu.cs - 1.3 - November 4, 2000 - Powerful keyboard- or mouse-controllable in-game menu HUD
modifier.cs - 2.5 - October 22, 2000 - Allows scripts to detect when certain keys are pressed and released
more.cs - 1.1 - March 13, 2000 - An in-game keyboard and/or mouse-controllable text viewer HUD
msgevent.cs - 1.3 - December 14, 2000 - Message-specific event handler, triggers off whole strings, very fast (no parsing)
needs.cs - 1.1 - November 4, 1999 - A couple functions to generate error messages when a script is missing some other scripts it requires
ping.cs - 3.1 - December 30, 1999 - Functions to determine your current ping or to call a function after a delay equal to your current ping
pixels.cs - 1.1 - March 15, 2000 - Returns the width of a text string in pixels (useful for positioning text within HUDs)
queue.cs - 2.2 - December 30, 1999 - Adds a named FIFO queue handler to Tribes
repair_events.cs - 1.3 - December 14, 2000 - Adds events that trigger when you repair items, etc.
save.cs - 2.4 - February 18, 2001 - Functions to handle loading/saving the settings for my scripts in the wp_ files
schedule.cs - 1.3 - March 27, 2000 - Adds a named schedule handler to Tribes, and the ability to cancel pending calls
screensize.cs - 1.1 - May 8, 1999 - Functions to get the current screensize
scroller.cs - 1.1 - February 15, 2000 - Functions to scroll text horizontally in a HUD
sort.cs - 1.1 - April 10, 2000 - Flexible insertion sort routine
station_events.cs - 4.8 - May 27, 2000 - Adds inventory and vehicle station events
station_types.cs - 1.2 - December 29, 1999 - Adds station-type-specific events
tap.cs - 1.2 - December 30, 1999 - Functions to easily detect whether a key was tapped
version.cs - 1.8 - November 11, 1999 - Functions to register a script's version information and preform version comparisons
weapon_switch.cs - 2.6 - February 18, 2001 - Triggers events on weapon, ammo, armor and grenade/mine changes
whatif.cs - 1.1 - April 12, 1999 - Adds wif() function -- a pseudo ternary conditional operator for Tribes
wHUD.cs - 1.3 - February 18, 2001 - A flexible and powerful system to generate HUDs
wlist.cs - 1.1 - March 13, 2000 - Allow users to select an item from a list from in-game using a HUD controllable via keyboard or mouse
wtoggle.cs - 1.1 - March 13, 2000 - Allow users to toggle items on/off in a list from in-game using a HUD controllable via keyboard or mouse
yes_no.cs - 1.1 - February 24, 2000 - Flexible HUD-based "Yes/No" dialog to get boolean answers from players
you_died.cs - 1.6 - December 14, 2000 - Adds eventYouDied, which triggers whenever you are killed in a game
you_respawned.cs - 1.2 - December 12, 2000 - Adds eventYouRespawned, which triggers whenever you respawn in a game
you_spawned.cs - 1.1 - February 21, 2000 - Adds eventYouSpawned, which triggers when you spawn in a game

http://www.planettribes.com/lorne/scripts/support.shtml
 
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