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File - Waypoint Manager v1.2
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Downloads 364
Views 1,231
Developer Crunchy
Last Update Jan 14, 2009 - 19:53
Version 1.2
Size 9KB
Type ZIP
Rank No Votes, out of 0 Votes.
File Tags waypoint  manager  
Waypoint Manager v1.2
23rd June 2000

Requirements
Presto Pack v0.93 or later
Zear's NewOpts v0.966 or later
ObjectiveTrak v3.2 or later


Download
WaypointManager_v1.2.zip(10k) at bottom of the page
ObjectiveTrak_v3.3.zip(64k)
The first zip file has everything you need for WaypointManager. Read the Readme_WaypointManager.txt for installation instructions. The second zip file is ObjectiveTrak, it's this resource that provides the data needed by Waypoint Manager.


Description
Waypoint Manager is a script for setting waypoints both automatically and manually. It has the following features:

-Waypoint HUD which shows an icon representing the type of objective set.
-A waypoint list, you can add and remove waypoints during the game. When a waypoint is removed the next waypoint in the list is set. You can cycle through the list setting each waypoint. Waypoints can expire, for example if a flag is returned the waypoint to the carrier is deleted.
-Keys to set your waypoint to the friendly or enemy flag carriers (as seen in TargetFlag). You can optionally tell your team that you are escorting the flag carrier.
-Option to automatically set waypoints to the friendly or enemy flag carriers when they take a flag. If you already have a waypoint set then the new waypoint is added to the list, you can then cycle through to the waypoint or remove the waypoints in front of that waypoint. This means that automatically set waypoints don't override your currently set waypoint but are saved for later when you need them. If you don't have a waypoint set then the automatic waypoint is set for you. This does not interfere with the default automatic system when you take the enemy flag and your waypoint is set to your base.
-Keys to set waypoints to your flag base or the enemy flag base. No more fiddling around with the map trying to set a waypoint, press the key and go!The script uses the data gathered by ObjectiveExtract.exe for its waypoints, this means the waypoints are accurate and will work for any mission you have on your machine.
-Objective menu, which has a list of objectives that you can waypoint. The list is the same as the one that appears in Objective HUD. For example: you could set your waypoint to the NorthWest Tower on the C&H map PeakPerformance.


Waypoint HUD
The HUD shows an icon representing the currently set waypoint:

Your flag base
Enemy flag base
Friendly flag carrier
Enemy flag carrier
Objective
Escorting Player
No waypoint set


Changes in v1.2
Option for a default waypoint to be set instead of clearing the waypoint.
Option to hide Tribes CompassHUD when there is no waypoint set.
Added escort last player to speak. Like the standard escort but updates the HUD and the waypoint is added to the list of waypoints.
Added some sounds to the waypoints.

Changes in v1.1
Option to properly clear the waypoint, which avoids the flickery compass. Caveat is that it forces a team message, this is filtered out for anyone who has the script.
Filters out MrPoops clear message "!AP Off".
All-in-one Waypoint Menu, which saves having to use seperate keys.

Changes in v1.0.1
Fixed a bug where the HUD wouldn't work for some ppl.

http://www.planettribes.com/crunchy/scripts/WaypointManager.shtml#WaypointHUD
 
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